package com.yanqu.road.entity.activity.jiuzhou.game;

import com.yanqu.road.entity.activity.jiuzhou.CrossJiuZhouPatronsData;

import java.util.ArrayList;
import java.util.List;

/**
 * 战绩用户数据
 */
public class CrossJiuZhouGameRoundRecordUserData {

    private long userId;

    /**
     * 用户类型
     */
    private int userType;

    /**
     * 战前血量
     */
    private int beforeHp;

    /**
     * 战后血量
     */
    private int afterHp;

    /**
     * 上阵的门客
     */
    private List<CrossJiuZhouPatronsData> patronsDataList = new ArrayList<>();

    public long getUserId() {
        return userId;
    }

    public void setUserId(long userId) {
        this.userId = userId;
    }

    public int getUserType() {
        return userType;
    }

    public void setUserType(int userType) {
        this.userType = userType;
    }

    public int getBeforeHp() {
        return beforeHp;
    }

    public void setBeforeHp(int beforeHp) {
        this.beforeHp = beforeHp;
    }

    public int getAfterHp() {
        return afterHp;
    }

    public void setAfterHp(int afterHp) {
        this.afterHp = afterHp;
    }

    public List<CrossJiuZhouPatronsData> getPatronsDataList() {
        return patronsDataList;
    }

    public void setPatronsDataList(List<CrossJiuZhouPatronsData> patronsDataList) {
        this.patronsDataList = patronsDataList;
    }
}
